Ganger


...or, since he's going to be part of the Inquisitorial warband, ex-ganger.


The figure is an old metal Catachan trooper, unconverted except for the paint job. He'll  be a demolitions expert in the warband, as well as having some expertise in gang politics. He'll also serve as a fighter.


That said, I'm not overly enamoured with the paint job, or ideas for the character. Too much of his potential speciality seems redundant or useless, and while I would like to include a ganger, I remain unconvinced that this figure embodies what I want from that character.


The other problem is a lack of useful positions for an ex ganger to fill in a warband - with the obvious exception of hired muscle, which to me seems boring to play. 


My current ideas for warband characters are something like this:

Inquisitor's apprentice (acolyte) - the leader of the group, good all round skills with a focus on combat.
Tech adept (lexmechanic/magos) - AdMech person of some description, for technical specialism.
Sniper  - assassin for the group, plus a useful hand in a firefight.
Brute - a big guy, the group's muscle and pack mule. I'll be using the infamous Nurgle Lord miniature.
Pskyer - some form of astropath or sanctioned psyker.
Interrogator - group medic/torturer. A nice twist on the traditional cleric.
Priest - or other ecclesiarchy member. An alternative would be other type of sage.
Ganger - or other combat character, e.g. ex Guard member.

My gaming group consists of somewhere between 6 and 8 people, plus me, so it's probable at least one of these characters will be left out. I'm currently leaning towards the Priest, or perhaps the ganger as non essential characters, while the apprentice, tech adept, interrogator and psyker are fairly necessary. The group will also need a reasonable amount of firepower, so at least two of the sniper/brute/ganger will need to be present, possibly one if the tech adept or interrogator are combat capable.

Either way, I've started the miniatures for the brute and apprentice, so they will probably be the next of the warband to see the light of day, but before then I have an evil character ready to post.


Comments

  1. Why not combine the ganger and the priest? He left the gangs for the Imperial Truth and ministers to the underhives, having some "street cred" and the look to get him in the door.

    "I'm part of the biggest, baddest gang there is...the Imperium of Man."

    A rosarius could probably be a pretty handy piece of gear for a demo expert too!

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  2. I could see this being a fairly interesting character, thanks for the idea. ;)
    I may combine some of the other characters as well - e.g. making the brute a pariah or similar. I figure if no one in the party wants to play a psyker, the warband will still need some form of psychic defence.

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